Rust GBA Emulator
A WIP Game Boy Advance emulator written in Rust with ROM reading and comprehensive unit tests.
An overview of some of my projects over the years, ranging from websites, games, apps, plugins and more.
A WIP Game Boy Advance emulator written in Rust with ROM reading and comprehensive unit tests.
A simple Kotlin Multiplatform app that counts calories through button presses with animations, history, goal setting, and data persistence.
A website designed and created for a client starting a property maintenance and management business.
An app designed in React Native to set weekly targets and new aspirations.
A recreation of the Unity feel plugin for Godot - open-source.
A video game created in 72 hours in Godot.
A video game created in 2 weeks with a team of programmers/artists/composers in Unity.
A video game created in 48 hours in Unity.
Chess app created in python as a programming challenge.
A plugin in Unity designed to create river meshes through spline objects, and control the shader values of the river per spline point.
A recreation of Picross3D, with custom level creators, performant rendering and flexible controls built in Unity.
A couch-coop multiplayer game, where you can't drop the ball - built in Godot.
A multiplayer game where one person controls the player inside the snow globe, while the other controls the snow globe itself.
A pencil shader to emulate pencil drawing in real time images.
LED display run by a Raspberry Pi, with animation, automated brightness with the environment, and text displaying capabilities.