Chess App

For my recent project, I developed a chess clone using Python and Pygame, aiming to recreate the classic board game experience with modern design elements. The project involved designing a visually appealing chessboard and pieces while implementing smooth gameplay mechanics. I utilized Pygame’s drawing functions to create the grid and render the pieces as images, ensuring an authentic look.

One of the main challenges was coding the game logic, which included defining the movement rules for each piece and validating player moves. I also implemented features for check, checkmate, and stalemate conditions to ensure accurate gameplay. To enhance user interaction, I added mouse controls for selecting and moving pieces, along with visual feedback for legal moves.

The final game includes a simple AI opponent for players to compete against, as well as a scoring system and the ability to save and load games. This project not only solidified my understanding of game development with Pygame but also provided a satisfying and polished chess experience for players.